#include "include.h"
#include "gui/guieventdispatcher.h"


#include "compile/debug_memoryleaks"

using namespace gui;


GuiEventDispatcher::GuiEventDispatcher() 
{
}

GuiEventDispatcher::~GuiEventDispatcher() 
{
}

void GuiEventDispatcher::emitPaintEvent()const 
{
	paint_sig();
}

void GuiEventDispatcher::emitResizeEvent(const SizeEvent& sizeevent) const 
{
	size_sig(&sizeevent);
}

void GuiEventDispatcher::emitMouseEvent(const MouseEvent& mouseevent) const 
{
	mouse_sig(&mouseevent);
}

